Tuesday, 17 April 2012

BA3 - START

long time no post! well it's now the last term of university and it's time to get to work!  Our project is to think of a game and research into its architecture and create a 3D door or window that would fit into that game.  After a long thought, I have chosen to do Fable 3 as it has a semi realistic style to its architecture i.e. the buildings look real but are curved at the sides giving the buildings character and a cartoony look.

The setting of Fable 3 is a fantasy industrial revolution theme.  Not only is it set in an industrial city alot is also set in the countryside giving an even larger range of doors/windows to choose from.  When thinking about what door or window to base my design off it was so difficult because there are many areas in Fable 3 with buildings that also have different designs to them e.g. there are noble houses, commoner houses, gypsy caravans, dungeon doors, cave doors, dweller houses, the environmentalist houses, mansion houses, gates, tombs, factories, demon doors e.t.c.

Because i am not good at all at using Maya (the program we are using to build this in) i decided to try and go for something fairly seemingly simple but also fun to design.  I didnt really do that and i decided to do a gypsy caravan door.  The gypsy caravan doors in the game are actually quite detailed with embeleshment.  But it was rather fun to design and i hope i can create it and make it look rather good!








Below is the gypsy door that i got my main source of inspiration.

























Here is my door from the front, top and side. It is very influenced by the fable gypsy doors as i wanted it to fit into the game well but also be rather different.




Below are some sketches of doors in Fable. one is a gypsy door, the other a castle door.



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