Sunday 3 February 2013

BA5 - Some more testing

Here is an example of a basic carpet texture i used with all the handles done on one side of the desk.  I played around with the reflective-ness of the floor with help from tips from the tutorial i mentioned in my previous post.  I want it to be obviously different texture from the desk and handles but thats a little hard to do.  The again i am still undecided as to what indirect lighting i want which could totally change the overall render.  So far the two favorites are the St Peters and the Grace resources, so i will currently focus on those two. I will keep playing about and change things up to try and see what fits best.  If i find it too much trouble, ill leave it to later and instead work on some accessories like a lamp or file case etc.

This render i used the St Peters inverted lighting resource.



This, i used the Grace inverted lighting resource.



The St Peters lighting creates a more speckled lighting effect that looks like its created by either a tree or a special lighting rig.  the Grace lighting is more natural but has a reddish hue to it too. Thats why i am still undecided. I think ill keep looking for more HDR images but for now this is working well!

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